This is my first blog post, this project has come a long way from sketches and dreams, so much effort has been put in by a collective made over years. I'm so happy for it and can only look to what
lies ahead
-Miles
December 29th, 2017
Dev Entry 2
The new year is upon us! The Righteous' Alpha has bren a blessing and developing combat is a lesson in design. Great pains have been taken to debug the combst more than anything, a model for each weapon type exists and just require entites, then each type requires a different aiming algorithm, these will be done before feburary I promise it
-Miles